Bola Service & Repair

2560x1440 on youtube here as well, and at night

Blender practicing. First time trying to model cars, which turned out good enough to use for the background and cars speeding past. Texture painting is hard - I like ucupaint, but I feel compelled to improve at shaders and procedural materials. Geometry nodes are really hard, but yeah - there's no avoiding how powerful they can be. Volume fog went well, but I couldn't get animating it to look smooth.

I think this overall has a cartoony look and feel to it, which I like - but I feel like making it more "realistic" would require things much more to accurate scale, working from reference images, substantial more detail in many areas, etc.

https://youtu.be/0_HxeQ8JyX0?si=5ZhJcE5_ehiu5sHm&t=487

Car Swoosh 2 by magnuswaker -- https://freesound.org/s/528833/

car passing 40km 004.wav by klankbeeld -- https://freesound.org/s/505374/

https://brainchildpl.gumroad.com/l/geoeU

https://www.cgtrader.com/free-3d-models/plant/other/desert-ps1-free-demo

Many/most materials from Blenderkit and Polyhaven

Didn't end up going with a spinning sign.

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