BitterSweet Rivalry Concept

Title Screen Mockup

BitterSweet Rivalry is a game concept I had thought up of while eating, as seeing how everything revolves around food and such.

Level Select - BeriBerri Caverns

This was one of my first concepts of the game, especially ui and level selection wise. I loved mixing and matching with the colors to really give it that cavernous look while at the same time, make it glow. The Whole theme of these levels are berries and their different candies, such as Welch's Mixed Gummies and Nerds, while also drawing from drinks like Fanta and Gatorade.

Level Select - Kukiedamia Ruins

For this next one, i leaned more into the chocolate aspect of the game, basing it off more on cookies and chocolate chips. The difficulty with working with browns and creams was a lot higher than i thought originally, but overall was also pretty fun to do. We have white chocolate pieces around, chocolate chips obviously, but on top of that, we have the boss level which will be a choco chip cookie. To switch things up a little, i also made the third level be more based off Vanilla Wafers just to give a bit more variety.

UI Elements

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