Minotaur Sensei

This piece of 3D art was sculpted in Zbrush, we as a 3D artist know that sculpt work will never came up with a low poly works, which means it's going to be so heavy for program like Blender to render this.

So i decimate them first to reduce the polygons, then i texturized the model in Substance Painter to get the best looking texture ever, then i import them to Blender for the final step

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Posted on Jan 5, 2024

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