[Game] Scary Christmas

It's not an actual game, just a concept of one

1. Main

We are greeted by the main menu of the game, where all the controls such as start the game, settings, tasks, the character itself, the location, etc.

2. Options

Here you can choose the difficulty of the game, monitor your progress, as well as reset it, graphics settings, sound and other settings.

3. Loading

Before the level launches, we see an intermediate loading screen.

4. Pause

The ability to pause the game so that the player can step away, rather than being constantly stressed that the game has to be reached first to finish.

5. HUD & Move character

On the left in the upper corner we have lives, which shows how many attempts we have left, in the middle of the progress bar, as well as the points of our character.

Movement is carried out when the monitor screen suddenly appear on the keys, which the player must press during the time, otherwise he will lose a life.

6. End

Death screen, once you have lost all your lives you can no longer continue the game, you have to start over.

What tools did we use?

  • Figma

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Who are we?

We are designers of virtual worlds. Landing pages are like journeys through the galaxies, e-commerce is like product stories, mobile apps are like magic carpets to a world of possibilities. Transferring ideas to pixels, creating art. The detailed process of our work is described on the website https://omg-creative.com/

We are open to new projects:

Email - george@omg-creative.com

Telegram - https://t.me/omg_creative

Behance - https://www.behance.net/omg_creative

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