Playroll Design System - Main Library Intro
This project was a full-scope, UI switch and upgrade for the Playroll platform. Working directly with the established Material UI that the current front end was constructed on, I carefully studied each and every component in use from the MUI Library and built the design system from scratch while combining Atomic Design principles to each new component Story implemented in Storybook.
Here is an intro to what is in the Main Library of a design system. There should always be a library that the system refers to so that asset master originals can remain untouched and then it can be adapted on the system to the needs of the design.
See more here - https://www.behance.net/gallery/184813293/UI-Case-Study-Playroll-Design-System-and-UI-Switch
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