JavaScript Mars Lander Game
This project was made in a course called Foundations of Programming taught by Garrit Schaap at Jönköping University.
BRIEF
In A Lunar Lander Game You Control A Spacecraft That's About To Land On The Moon. You Are Controlling The Thrusters To Slow The Ship Down, So You Don't Hit The Surface At Too High Velocity. You Can Choose Your Own Theme, But The Game Mechanics Should Stay The Same. The Velocity Should Not Be Linear.
Your Game Should Have 3 Different States/Screens.
A Start Screen
The Actual Game
A Result Screen.
When You Have Won Or Lost The Game, You Should Be Able To Restart The Game. Control The Thrust Of Your Spaceship With The Space Or The Down-Arrow Key. Be Creative And Make It Visually Appealing.
The aim of the project was to learn JavaScript, with the help of p5.js.
TECH STACK
HTML, CSS, JavaScript, p5.js