CS2 UX|UI Platform Design
Counter-Strike 2 is a free upgrade to CS:GO.
As a web UX/UI designer, I had the opportunity to work on an exciting and challenging project - the redesign of the user interface for Counter-Strike 2 based project, a popular first-person shooter video game. This case study will showcase the design process, the challenges faced, and the successful outcomes achieved through a user-centered approach.
The Challenge: The user interface needed to be modern, user-friendly, and aligned with the game's new features while retaining the essence of the Counter-Strike franchise.
Process:
Research:
Conducted a comprehensive analysis of the original Counter-Strike interface and the competitive gaming market.
Gathered feedback from the gaming community and playtesters.
Information Architecture:
Redefined the information architecture for a more intuitive user experience.
Developed a clear hierarchy of in-game menus and functions.
Wireframing and Prototyping:
Created wireframes to visualize the layout and structure of the interface.
Developed interactive prototypes to test key features and interactions.
Visual Design:
Established a visual style that matched the game's tone, balancing the classic and contemporary elements.
Designed high-fidelity mockups for various screens, including the main menu, in-game HUD, and customization options.
Usability Testing:
Conducted usability testing with both experienced Counter-Strike players and newcomers.
Gathered feedback on navigation, clarity, and overall user satisfaction.
Iterative Design:
Incorporated user feedback to make necessary adjustments and refinements.
Collaborated closely with developers to ensure technical feasibility.
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