Restaraunt Interior
This is real world size model of Cafe Restaurant Interior interior made by professional architect.
Originally created with 3ds Max 2011
Dimensions: 30 x 25 x 3 meters
Units used: centimeters
RESTAURANT
25.215 polygons
29.470 vertices
30 x 25 x 3 meters
DETAILS
514.767 polygons
298.102 vertices
FORMATS
MAX (3ds Max 2011 V-Ray and Standard materials scenes)
FBX (Multi Format)
OBJ (Multi Format)
3DS (Multi Format)
LEVEL OF DETAIL
This model is suitable for different purpose - realtime and game use, Unity, UE4, CGI exterior visualization and achitecture
GEOMETRY
The models mesh is high quality, with clean edge flow, low-poly, allows you to easily build up the additional details, edit geometry.
Geometry is carefully tested for holes, flipped normals and overlapping polygons.
All similar objects are Instances - easy change or replace
Shell Modifier applied and disabled for glass objects.
PRESENTATION IMAGES
All preview images are rendered with 3.20 V-Ray.
Wire images done with VrayLightMtl + VrayDirt for geometry test.
VRayLight, VRayHDRI and VRayCamera are included - product is ready to render out-of-the-box.
MATERIALS
This model contains both V-Ray and Standard materials.
JPG and PNG textures comes in separate archive.
All objects are UV mapped. All materials are named properly.