Restaraunt Interior

This is real world size model of Cafe Restaurant Interior interior made by professional architect.

  • Originally created with 3ds Max 2011

  • Dimensions: 30 x 25 x 3 meters

  • Units used: centimeters

RESTAURANT

  • 25.215 polygons

  • 29.470 vertices

  • 30 x 25 x 3 meters

DETAILS

  • 514.767 polygons

  • 298.102 vertices

FORMATS

  • MAX (3ds Max 2011 V-Ray and Standard materials scenes)

  • FBX (Multi Format)

  • OBJ (Multi Format)

  • 3DS (Multi Format)

LEVEL OF DETAIL

  • This model is suitable for different purpose - realtime and game use, Unity, UE4, CGI exterior visualization and achitecture

GEOMETRY

  • The models mesh is high quality, with clean edge flow, low-poly, allows you to easily build up the additional details, edit geometry.

  • Geometry is carefully tested for holes, flipped normals and overlapping polygons.

  • All similar objects are Instances - easy change or replace

  • Shell Modifier applied and disabled for glass objects.

PRESENTATION IMAGES

  • All preview images are rendered with 3.20 V-Ray.

  • Wire images done with VrayLightMtl + VrayDirt for geometry test.

  • VRayLight, VRayHDRI and VRayCamera are included - product is ready to render out-of-the-box.

MATERIALS

  • This model contains both V-Ray and Standard materials.

  • JPG and PNG textures comes in separate archive.

  • All objects are UV mapped. All materials are named properly.

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