Abandoned Casino Interior

Abandoned Casino project based off of the concept by the awesome Tian Gan. I wanted to focus on modeling, texturing, and lighting a moody interior for this project. In order to create a complete real-time environment, I concepted the bright side of the project based on the elements found within Gans' concept. All assets were created with Maya, textured in Substance Painter and Designer, and assembled in Unreal 5 using Lumen lighting. Project composited in After effects.

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