XR Keyboard II

Here is another iteration for my XR keyboard. I added accent color to the ghost preview key on the preview display + color coding for the hover state. Found that with centric alignment, you move your head less, which is good. I should probably try variation when a new key is always in the center, like in old mechanical typing machines.

Also, a circular button gives move negative space, and it makes it easier to aim. Again, in the context of using this in XR, it's super helpful since you don't have haptic feedback and can't use your existing muscle memory for typing.

Oleg Frolov
Experiment with Interaction Design. Explore AR/VR.
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