Cards

The android implementation of Ballhead. Been reading up on material design to get a better understanding of translating a design from one platform to another. Designing the cards the information cards was/is quite tricky as you have to balance the use of guidelines while maintaining similarity across platforms

Check out the rebound for the IOS implementation. The floating action mirrors the drag and compare task on IOS. Material design cards mirror the top level breakdown of data ....... I forgot to include the voice button on the ios design but it will be present in the final designs :-)

update: added new attachment to show what the star shot is based on and to align it with the IOS design. a user can change the criteria for star shots depending on what he or she feels is the most important stat variable

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