Short peek
A short peek to our personal project. can't wait to finish this one!
Here's our quick walkthrough on how we made the background
With the parameters of small amount of Ai atmosphere in Maya, lighting and occlusion to get that foggy scene.
Then painted-over digital paint through photoshop to get that textured colors. It's much easier and faster to render textures with matte-painting than rendering it all in one software.
We're at 40% done in the production! so stay tuned.
Animation and lighting
Ian Rosin
Digital paint
Aaron de la Torre
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