Rocket

In the past two days, I will try to restore the effect of rocket ascension, the original tutorial @moranart.

Today is the part of C4D to establish the basic model~

Experience: split the basic parts into geometric figures to build the overall framework, use tools such as deformers to adjust the details, such as matching to the parent in FFD, adjust the basic shape to a special shape in point mode, and the cartoon mode of the luminous material needs to be matched with lighting use etc.

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