Streaming Service Concept

Streaming App Concept Shot

This project was created as part of Dribbble’s Product Design Course

My Role - Product Designer

  • User Research

  • Competitive Research

  • User Testing

  • UI/UX Design.

Tools used:

  • Figma

Problem Statement

For this app I was given a user persona for a child with the goal to make switching user profiles easier as this app did not have this functionality.

I dove deeper into this application and discovered frustration with adult users around how content was displayed and how suggested content seemed impersonal despite sufficient user data to display relevant content.

Goals:

  • Easy to switch user accounts

  • User preference based content

  • Content differentiation

Project Scope

  • Select profile page

  • Homepage

  • Content detail page

Adult user persona for streaming app
Child user persona for streaming app

Competitive Research

For this project I researched the top 3 streaming services to analyze the pros and the cons of their designs and features. Analyzing these apps and asking friends and family their thoughts helped to uncover the best and worst of the apps to guide design decisions.

User Flow

For the user flow I focused on the flow for selecting a user and finding a show from the homepage since this is the main functionality concern for the app.

User flow for streaming app

Wireframes

I tested several design layouts for the homepage using wireframes. The feedback gathered led to my final V3 design.

Testing notes:

  • Prioritize continue watching

  • Differentiate active content vs. non-active

  • Move navigation to the sidebar

  • Allow to click for more details instead of add to list

Wireframe variations for streaming app

Inspiration

For this project I was provided with four streaming apps for inspiration. These apps all utilized different layouts and organization of content but all followed UI patterns that allows for users to easily navigate between different apps.

Streaming App Inspiration

Visual Design

I used UI patterns from the content streaming space, including references from video and music streaming services. For example"Continue Watching" content needed to differ in style from the suggested content. This was not only in shape and size but also utilizing design cues such as a progress bar to show recent activity. This allows for faster differentiation between the different types of content at a glance.

Collections were created to group content based on a mood or subject. This mimics what is used most commonly in music streaming apps but has recently been added to other movie streaming apps such as HBO Max. These are larger and more stylized than the other content with titles on the card.

There are three different content card designs depending on activity:

  • Continue watching

  • Unwatched content

  • Collections

Streaming App Visual Design Screens

Design System

I created a design system for the app to help guide future expansions as well as assist with developer hand off.

This system includes:

  • Interactive components

  • Icons

  • Colors

  • Typography

Streaming App Style Guide

Prototype

For the prototype I went through both the adult and the kids user flow showing the different hover stats and the user flow of selecting content. View the full video prototype on YouTube.

Final Thoughts

Utilizing user testing during the wireframes design period proved to be extremely helpful in creating a more refined visual design utilizing user feedback early on. I plan to run another round of user testing with the completed visual design and to make edits and run A/B tests. I hope to continue to add to this app experience to explore the full user experience.

Next steps for this project:

  • User testing

  • A/B testing

  • Variations

  • App expansion

Cali Schweder
Product Designer (UI/UX)
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