Riot Games Platform UI

How do you design a scalable & immersive game platform for a global audience of more than 200M+ players that’s easy to maintain for internal teams?

That’s what we set out to do for

@riotgames

Check the full case study https://behance.net/gallery/160914131/Riot-Games-Platform-UI

A massive shoutout to the incredible team behind this work:

Jacob Grubbe - Creative Director

Nick Tisch – Sr. Visual Designer

Sascha Leifer King – Principal Visual Designer

Ian Fleming – Principal Engineer

Kevin Yang – Visual Designer

Robert Ignasiak – Visual Designer

Michał Leonczuk – Motion Designer

A special thanks to Michał Leonczuk, Greg Platt and Robert Ignasiak for spending countless hours in support of bringing this case study to life.And to the broader Player Platform team for nurturing great collaboration in order to bring these products to reality, and to the game teams and artists across Riot who create incredible content for the players and our platform.

Robert Ignasiak
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