Riot Games Platform UI
How do you design a scalable & immersive game platform for a global audience of more than 200M+ players that’s easy to maintain for internal teams?
That’s what we set out to do for
Check the full case study https://behance.net/gallery/160914131/Riot-Games-Platform-UI…
A massive shoutout to the incredible team behind this work:
Jacob Grubbe - Creative Director
Nick Tisch – Sr. Visual Designer
Sascha Leifer King – Principal Visual Designer
Ian Fleming – Principal Engineer
Kevin Yang – Visual Designer
Robert Ignasiak – Visual Designer
Michał Leonczuk – Motion Designer
A special thanks to Michał Leonczuk, Greg Platt and Robert Ignasiak for spending countless hours in support of bringing this case study to life.And to the broader Player Platform team for nurturing great collaboration in order to bring these products to reality, and to the game teams and artists across Riot who create incredible content for the players and our platform.