Big Game Hunter Concept Art
Over the holiday break I started developing a board game called Big Game Hunter. It's a table top hunting game that features tile laying, dynamic character movement, and customizable player load outs. As boardgames go, it is kinda advanced. Kiddo and I have play tested it a bunch and side from a few rule tweaks, it's very much a solid game... I've been a bit overwhelmed by rulebook tweaking, I turned my focus to something else and took a stab at some (way too early) cover art... I didn't know what I wanted but I knew I had to use Manicotti; it's one of my favorite fonts right now
(one of our games play testing the mechanics)
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