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Taking a shot at interiors in Cinema 4D. Liking it! Was struggling with the lighting in Octane, but finally got the gist of it - so, time do delve deeper.

Started with a basic cube, extruded the hallways and added blackbody emitters to get some moody lightning going. The floor was an experiment - a mesh with a noise deformer and a material with displacement. Turned out pretty ok.

Finally added the grungy textures (with bump) and some cables and rubble to make the scene more lively. Did some light post work in Photoshop. Then I hit the time limit and had to finish up :).

This is number #108 of my everyday project. You can follow along at http://instagram.com/kalsloos or http://kalsloos.tumblr.com.

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