Everyday render #104 / Jump through hoops
Hi there Dribbble, thanks for having me! First of all, big thanks to @Martin Carlson for drafting me.
I'm currently doing an everyday 3D project, using Cinema 4D, Octane Render, X-Particles and ZBrush. My debut shot here is day #104.
You can follow along with the project at http://instagram.com/kalsloos, http://kalsloos.tumblr.com or www.behance.net/erickalsbeek.
I'll keep you posted on this project, but also on my graphic design, motion design and illustration work. Looking forward to interacting with the community.
For this piece I used two X-Particles emitters with a skinner. Used a SSS material to get some caustics going with a blackbody emitter inside the fluid body. To achieve the tentacle shapes I used a tracer object to follow the escaping particles.