VR4® / Neighbourhoods

Basic 3D modeling for after effects reel to show the " geo areas " for the VR4® / Virtual Reality Plat4m®, on a local neighborhood basis. Sketchup Pro for base gemoteric/ architechtural models, when going to people, flipping over to dazstudio, comoling filnal reals with audacity , then brining all into ater effects , with E3D. Some files via blender for E3D import. Illistrator (AI) for core artwork , brough in a vectors to timeline.

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