3D Graphs

(hit the 2x)
I'm trying to implement all of the functions normally required for graph visualization entirely within Blender. If I manage to do it I'll be able to use a full 3D environment to stage and light the graph data. Most of what you see here is procedurally generated, and eventually it will probably be 100% procedural (the whole graph created programmatically).

Moran Goldstein
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