Automaton 0002
This is the cyborg concept I was working on for about 10 days. Started from realistic humanoid anatomy modeling (which took me about half the time) and then moved to hand sketching and modeling the mechanical parts. The Automaton is a part of the bigger picture I am working on.
More renders in high resolution: http://www.vladimirpetkovic.com/portfolio/automaton/
Used programs:
- Zbrush (sculpting, retopo)
– Maya (modeling)
– Cinema 4D (rendering)
Technical data:
– base poly count: 680,000.
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