CGI Chess

Process:

The project was started with collecting references for building the foundation of the project. After that initial ideation sketches were done which then transformed into scenario sketches for the still renders and basic storyboarding for the animation.3D modelling, texturing, and animation were done in Blender 3D.

Technicalities:

The focal length of the camera was varied depending on the type of shot required, the focal length varied from 30mm to 80mm.

In one of the animations a fish-eyed lens was used for an abstract effect.

DOF was also incorporated in this project to achieve realism.

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