3d modeling UV Wrapping
The 3D book is designed within 3 minutes, through UV Wrapping by using a Cube in Blender.
UV mapping, in simple words, is the mapping of a 2D texture on a 3D object. The 3D object is unwrapped, literally, and the 2D texture is applied to it. In Blender, the process is done in the UV Editor. And just in case you’re wondering, the letters ‘U’ and ‘V’ in UV mapping denote the 2D axes (implying the 2D texture) because ‘X’, ‘Y’, and ‘Z’ are used to denote 3D space.
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