Layer naming - Screen anatomy 1/3

Layer naming

One of the biggest challenges in projects is the general rule of naming the layers. Adding a proper name for each layer improves readability for developers and other designers working with this project (especially future ones).

We always create the top layer as Content and (often) split the screen into two sections:

  • Top Content

  • Bottom Content

Cmd + y or (Shift + o) on Figma

The Outilene view is our favorite! We can see all the hidden and visible elements. Thanks to this view we can see the whole structure of the designed screen (screen anatomy).

We are still exploring new solutions and iterating them. The design process never ends! 🔍

Our main goal is to make the collaboration with developers as smooth as possible.

Screen anatomy contains:

  • layer naming

  • auto layout 💛

  • spacing

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