Runedoggle

I made an itty bitty iOS game last week [ www.droojohnson.com/projectperweek.html ] and I'm still working on getting a good video of it, and laying out the page on which I shall display it, but here's the main character's sprite turnaround on a small portion of the only level I had the time to draw.

I had forgotten just how long pixel art takes. And also how addictive it is. 14 hours in two days... And then also actual work.

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