Wanna Be Friends

I have sketched this concept while attending a particularly boring meeting.

Special thanks to Jeff Brodsky's fantastic custom trunk/tentacle rig system and Julian Oberbeck who made an autorigger script using that technique.

Used programs:

– Maya (modeling, rigging, skinning) - Zbrush (sculpting, normal maps) – Mudbox (texturing) – UV Layout (UV maps) – Cinema 4D (rendering, water effects)

Technical data:

- two sets of 4K maps - low poly meshes with Normal maps from Zbrush. – rendered with C4D physical renderer. - hair created by using Fibers in Zbrush - water effects created by using C4D Object cloner and Metaballs.

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