UI/UX game icons designs

Icons for the UI in game layout for a game I am working on with my team. Game targets children 8-12 years old that's why the style of the icons is round, vibrant and bubbly. Icons presented here show how they would look unclicked (with the shadow, standing out for children to notice it is a button) and when you click them (a simple 2 frame animation of the button going in).

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