Megalithic World Travel App

This is my final project from a UX Fundamentals course offered by Aquent Gymnasium. The project encompassed all aspect of UX Design, and culminated with a final project that focused on prototyping a smartphone app for an adventure travel company. We were told to focus on "complex or popular" interaction in the app, and to include an "error" page.

Audience Statement: The user is a young active person, who wants to go on a rugged adventure in exotic far off lands.

To see a full case study please visit my portfolio site here

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