She's Done! | Sonic: Belle the Tinkerer 3D Model WIP | Day 44
Jesus loves you!!! I finally figured out her tail! After some help from the internet, I did a twisty array(similar to a rope) around her tail and baked it(and I was just going to use that as a normal map), but instead it ended up helping me understand how the texture should have been all along! With that information, I created a correct texture(I did have to rotate the UV tile for her tail some; her tail is the most sophisticated UV object in this model, almost everything else isn't unwrapped...) I also finalized the materials, using the correct hex numbers from her concept sheet, and messing with the shiny-ness of her eyes and nose! She is COMPLETED! As far as 3D modeling goes anyway...next up, I'll be rigging Belle(after all, it'd be a shame not to!) There will be a new article/post for that if I decide to document the journey, cuz' this post is WAY long. Hope you enjoyed this inside look of 3D modeling Belle! Like this? You can support on Patreon!