Geometric Triangle 3D
Hey guys!
Not so long ago I wanted to try my hand at abstraction, and you know what? I decided to hone my skills and created this shot.
Let me tell you about this work step by step. Using one of the standard figures in Cinema 4D posed an exciting and manageable challenge to me. It was complicated since I had to make art with the help of objects and textures available at hand.
After choosing the object, I started brainstorming animation options: tried several setups and made up my mind on the one you see.
I used standard materials, Redshift. Also added several ramp and noise nodes, with the help of which I managed to make a reflection and a bump map. Then I uploaded the finished animation to Nuke where color correction was finalized, and voilà – the shot is done!
Special thanks to Misha for lending his shoulder and advising throughout the whole creation process.
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