Jeep Wrangler

Result of 1 month of hard surface modeling. Both, exterior and interior are physically accurate to the real life vehicle.

Used programs:

– Maya (modeling, shading) – Cinema 4D | mental ray (rendering) – UV Layout (for creating UV maps)

Technical data:

– base poly count: 500,000; up to 8,000,000 (smooth preview conversion). – rendered with mental ray. – render time (animation ready, 1920×1080) – 3 min.

More renders: http://vladimirpetkovic.com/portfolio/jeep-wrangler-2013/

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