[Untitled Project] - Game Art and Development
[Untitled Project] belonged to a small company who was focused on exploring how technology can be used to encourage young children to be more physically active to help improve health and education.
I was contracted in the early days of the project to help create a playable prototype with another games developer. In a quick month turn around we produced a vertical slice game experience for the client to share with relevant funding bodies. I was responsible for developing an art style for the game, producing art assets, character animation and environment art.
After the success of the first prototype, I was contracted to help with the further development of the game. This time I played a bigger role in helping develop the game world further, with story design, storyboarding, character design and game mechanics.