Space Epic Untitled Multi-Screen Game UI & Marketing Design
Space Epic Untitled was an episodic, competitive 16-ship multiplayer space shooter that incorporates multi-screen gameplay that included TV, smart devices, PC, and mobile devices. Each ship was co-operated by a 3-person group, each with their own unique roles and gameplay: Pilot (Big screen, ship navigation and weapons), Gunner (Mobile, turret and attack drones), and Engineer (Mobile, shields and video comms).
My Role: Contributed to conceptualizing multi-screen game experience and designing the game UI / UX. Created UI graphic assets optimized for the Unity engine, illustrations, branding, various app store assets, and marketing material for both digital and print campaigns.
Tools: Adobe Photoshop, Adobe Illustrator, Unity
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