FLOWERVERSE TWO
Simulating plant growth? Why yes that's indeed exactly what's going on here. Its thanks to the extremely complex geometry node system which I kitbashed from Groowy. Its super impressive work and definitely worth checking out. Next up I'm going to have plants grow on more impressive objects and more intricate landscapes. It makes for both a captivating shot and it would make for an even more captivating user experience for both applications and websites. So I'm looking forward to using this technology to enhance a future UX project, it has so much potential and is just so magical. Its a great example of what used to be VFX coming down to blender / open source technology so that creators like me who have extremely humble set ups can create the same magic of Houdini and Hollywood.
#Designeveryday.