Hirschwin - WIP 4

This week I spent a decent amount of time practicing sculpting, painting, and particles in Modo, none of which is in this screenshot. I came back to this to try and add some more organic detail, but then not sure where I want to go with this.

The trees are from Turbosquid, and the road still hasn't gotten any treatment. But, slowly learning how important planning is before jumping into 3D (By slowly, I mean at a glacial pace...) I could've added some cars, or people, animated a few things, etc - but I think I might call it good on the Hirschwin, I'm feeling like just adding more clutter to the image isn't really giving it any personality or character. Also, I think this is the most high res/detailed stuff I've had in a scene, so learning how to optimize in Modo has been a challenge.

Amazing modo particles tuts by Steve Hill: http://bit.ly/modoparticles

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