Warp Charge

This was a goofy design. The light effects is a hair particle aligned along a cylinder which is invisible in horizontally, and then the cylinder moves super quickly to move the light particles to create the effect, then theres a sphere inside the cylinder that the particles run into which emits and ads turbulence to 50,000 baked particles and is just far enough to not clip the top; then it was exported to principal where I added the numbers, then back to blender, onto a phone emission screen object, added to a scene and rendered at 60FPS. As I said. Goofy.

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IdeatorX
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