Back to the Board, Pt.2
A slice (2/2) of a lost article I wrote and designed for viewing on the iPad. The story was about how the nature of tablet devices promotes face-to-face gaming, and what that could mean for both gaming audiences and game developers.
The design hosted a series of illustrations depicting the progression of gaming along the side, moving with the text as readers scrolled through it.
The article featured interviews from Gamasutra's Christian Nutt, Bitmob's Dan Hsu, and Nicole Lazzaro of XEODesign. It was edited with the help of James Sweeney.
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