Zombie
Fun example of the use of the State Machine in Rive. I used three states to create this animation. One is the way the character appears. The second is the walk cycle. The third is when he gets hit. I have configured the State Machine using two inputs. In, the zombie appears and Hit, the zombie is hit and buried. You can see the file here. https://rive.app/community/205-1404-zombie-character/
More by Rive View profile
Like