Make it shine!

One of the assignments from School of Motion's Cinema 4D Basecamp. In this lesson we learned how to add reflections to materials, import images to be used as bumps/textures and using HDRIs to give the scene a sense of photorealism. The models were all provided by SOM, I was responsible for the can design, as well as all the material, lighting and texturing. Rendered with the built in Physical renderer.

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