10 year old tutorial revisited
I revisited an old tutorial [nearly 10 years later] about the first steps to do game art for programmers. It was all about circles.
The tools have improved and so has the skill level of a lot of the readers of my blog - so it was time to take the basic shape and give it some love - smooth shading and detail.
https://2dgameartguru.com/applying-smooth-shading-and-detail/
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