Orb Wire Flow Colors Assets
Three out of the four phases of designing this game. The first (not pictured) is a hand drawn concept using UI Stencils. Second, I moved to digital wire frames to determine the game flow. The flow was designed to mimic Flappy Bird. The third step was the color selection process from my favorite color palette, flatuicolors. Then the final step was to layout the assets for the final look and feel.
Then I spent 2 days in code and built the game :)
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