Real UI on dribble & real feedback on dribble
This is probably not a new discussion here — since the term dribbblisation of design has already over 7 years and means now something visually bit different than 2 years ago the sense beside it is the same. We design here for the fake and feel really happy with this. Part of us keeps the dribble face & the work face changing personal values depending on context. And what about inclusivity — have you ever shown your design to a person that is just 10 years older than you?
I’ve seen plenty of inclusive solutions that are beautiful but … to make body text less visible/ invisible feels just faster ;)
Let’s discuss more. If you value this problem join the movement of #realUI to find a sweet spot between beauty & function.
And let’s start the discussion.
What shade of grey have you used in your last project for body text?
Contrast checker here https://webaim.org/resources/contrastchecker/
Type the contrast ratio in the answer :) No judging, just knowledge!