Turbulence's Controls (Animated)
A screencast of Turbulence's current controls.
Originally I thought the player would drag their fingers on the screen and each finger would create gusts of wind that would blow the player's cloud around. I was even planning on adding a particle emitter to each finger's control point to simulate the wind.
That was the idea at least. It turns out most of the users I've had test the game had a hard time moving their clouds around so it's going to have to change to something less awkward.
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