Antagonist

The antagonist for my first mobile game is ready! He will interfere with the main hero in progress.
What we know about character:
- He is trying to steal colors, and prevent the Hero finish level.
- He is dangerous and can grab all lives.
- He looks like my home vacuum cleaner! Always gets underfoot.

One more important thing in this sprint is a program for 3D named Blender. As for me, it's the most useful and powerful tool to work with 3D. 3ds Max, Maya, Mudbox smoking in the past. Cinema 4d and Zbrush are not bad, I like them, but Blender.. f%ck.. these nodes, animation tool, cycles rendering.. oh I love it. And all are for free! Amazing and extruding!

I will publish some process steps here:
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