(Substance Designer) "Procedural" Node-based RPG GUI | No Bitmap

Something created for fun :) It is basically GUI created without painting, drawing - so no bitmaps were used. I also didn't use any vector images etc. It is all done inside substnace Designer and is all node-based.

Creating GUI element in Substance Designer - it isn't "regular" technique, I'm trying to do something new in substance designer.GUI elements for RPG / Roguelike / Fantasy games created 100% in substance designer. This is a health bar (can be used for mana bar etc.) GUI design for games.

Watch Full process:
https://youtu.be/euxRE1DNQqQ

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