The ever more refined Mr Hornbot

Day 55 of my C4D Everyday projects. I spent time tonight building arms/legs for Mr Hornbot. This is the first time I've ever built something so mechanical and it was interesting piecing everything together. I didn't build real hinges, but I grouped each of the parts of the leg and then set up pivot points. It basically made each of the legs act like they were FK rigs for posing. Simple, but it worked. There were three control points at the hip/shoulder, knee and ankle. Overall, I was pretty excited about how he turned out. I think I might try and add a little extra compartment in front, but he feels a lot better than he did yesterday and I learned something to boot.

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