Oculus Quest Home UI (Glassmorphism Concept)
Hey Dribbblers!
Here's a quick concept for a glassmorphism-skinned version of the main Oculus Quest UI. I wanted to experiment a bit with combining AR concepts into the VR space, and felt that glassmorphism would be able to bridge those interfaces together.
While I had to make a few concessions since I didn't have access to the official Oculus iconography and typography, I feel like this style would lend itself well in practice as it can help make the floating interface more immersive compared to the standard one available right now.
What do you guys think of it? Let me know in the comments below, and if you liked it, be sure to hit that "L"!
Want to collaborate or hire me? Contact me at theo.oing@gmail.com!
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