Solver e-learning platform

Creation of the e-learning platform that targets two types of users: providers who offer services and audiences who want to learn.

Have a look at the case study -> https://crustlab.com/case-study/nowe-motywacje-solver-elearning-platform

Security - The learning process from the moment of booking a lesson is carried out by public and safe Google Meet tools.

Transactions API - Payments are made through the third-party provider Stripe. The change of the payment concept facilitated formal issues and shortening the time needed to become a payment institution.

Artboard - Dedicated functionalities facilitating the exchange of knowledge and effective learning.

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