Composition With Refraction 001
My first Dribbble. It all started out when I tested some procedural modeling techniques. The varying values of combinations of modifiers applied to a simple high-resolution plane led me to these simple but funky shapes. After setting up the composition I thought why not add a playful twist to the scene by modeling a glass panel with varying thickness. So this is what I ended up with. I will continue with this modeling approach in the future as well to see if I can take it further. Hope you like it!
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