Volumetric Icons Exploration [VR Editor]
I started experimenting with volumetric icons for the toolbar of my VR 3D Editor project.
I had to admit that most of the time typography and iconography work better on a plain surface. Visual economics of that is straightforward: over thousands of years, we tried to increase the density of meanings by the simplicity of shapes. It's practical. But in VR we can truly escape the flatland. It's worth to explore.
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